AI Insights · Timothy · April 2024
Top 5 Cartoon Fantasy Games in Belgium - Q1 2024
In Q1 2024, the top cartoon fantasy games in Belgium showed varied performance metrics in terms of downloads, revenue, and active users. Sensor Tower provides a detailed analysis.
In the first quarter of 2024, the performance of the top cartoon fantasy games in Belgium on a unified platform has been quite varied. Here's a breakdown of how each app performed according to data from Sensor Tower.
Monkey Land by Han Song Ey Jo saw a fluctuating trend in its weekly downloads, starting strong with over 20K in the first week of January but gradually declining to around 1.3K by the end of March. Revenue for the app peaked at $69 in the first week but dropped to single digits for most of the quarter, ending at $12. The app maintained a relatively high number of weekly active users, starting at 251K and experiencing a slight decline to 170K by the end of the quarter.
Candy Crush Saga from King demonstrated a steady revenue stream, peaking at approximately $121K at the end of January and maintaining around $90K-$100K for most of the quarter. Weekly downloads ranged from 5.2K at the start of January to around 3.6K by the end of March. The number of active users remained stable, fluctuating between 75K and 87K throughout the quarter.
Pokémon GO by Niantic, Inc. showed notable spikes in revenue, particularly in the week of February 19, reaching $130K. Weekly downloads also saw growth, peaking at 4K downloads in late February. Active users ranged from 150K to 205K, with occasional dips and rises throughout the quarter.
Avatar World ® from Pazu Games Ltd displayed a steady increase in revenue, peaking at $1.4K in mid-January and remaining above $1K for several weeks. Downloads were relatively stable, fluctuating between 2.1K and 3.7K. Active users showed a slight upward trend, starting at 15K and stabilizing around 14K-15K towards the end of the quarter.
My Talking Tom 2 by Outfit7 Limited maintained a consistent revenue stream, averaging around $40-$60 each week. Downloads were steady, ranging from 1.5K to 3.4K, with a notable peak in mid-March. The app's active user base remained fairly constant, hovering around 25K-27K throughout the quarter.
For more detailed insights and a complete analysis, visit Sensor Tower.